A live quiz game serving 2,000+ players, with 100+ playing at once
Speedego is a real-money quiz game we built for Mathematica LLP. It serves more than 2,000 players, with over 100 playing at the same time, and runs on about $120 a month of AWS.
Forward Deployed Engineering
In Forward Deployed Engineering, the engineers work directly with the people who have the problem. They help decide what to build, build it and stay until it runs in production. At Tascbar, one engineer leads each project and is accountable for it from the first conversation to the release.
The term comes from Palantir, which sends engineers into its customers’ organisations to fit its software to the way they work. AI companies now hire forward deployed engineers for the same reason. In both cases the engineer is there to get the vendor’s platform working for the customer.
Tascbar uses the idea for a different kind of client. The people who come to us need their own product designed, built and run, and they don’t have an engineering team to do it.
In practice
Every project has a lead engineer who is accountable for it until the production release.
Compared
Agencies, freelancers and in-house hires all suit some projects. They differ most in who decides what to build and who answers for the result.
| What differs | Forward Deployed Engineering | Agency | Freelancers | In-house hire |
|---|---|---|---|---|
| Who works out what to build | The engineers, with you | An account team, then a brief to developers | You | You, once they’re hired |
| Who you talk to | The engineer who writes the code | An account or project manager | Each freelancer | Your team |
| Adding a skill mid-project | Your lead engineer brings it in | Depends on who the agency has free | You find and brief someone | You hire again |
| Who answers for production | Tascbar, until it runs | Varies by contract | Usually you | You |
| What you manage | The decisions | The relationship | The team | Everything |
If you already have an engineering team and want extra developers, we’re probably not the right fit. We take on a whole project with one engineer accountable for it, and we don’t staff other teams.
Fit
Three products that went from a problem to production this way.
Speedego is a real-money quiz game we built for Mathematica LLP. It serves more than 2,000 players, with over 100 playing at the same time, and runs on about $120 a month of AWS.
Kerala PSC aspirants mostly study from scanned Malayalam papers. For Mathematica LLP, we turned more than 15,000 of those pages into a 540,000-question mock-test app that runs without any servers of its own.
Brainwire Business Analytics helps EdTech and quick-commerce brands grow. We designed their website, made every animated graphic and built it in Webflow, two weeks from kickoff to launch.
Founders and businesses with a problem to solve and no engineering team to solve it. Past projects include a live quiz game, a mock-test app built from 15,000 scanned pages and a website that had to launch in two weeks.
It depends on the scope, and the first two stages, Understand and Define, are there to settle it. At the end of them you get a proposal with the plan, a timeline and a cost estimate, before any build work starts. The contact form asks for a budget range so we can plan the first conversation around it.
It depends on what it has to do. Brainwire’s website went from kickoff to launch in two weeks. An app with accounts, payments and a backend takes longer. The Define stage ends with a timeline for your project.
No. You need a clear idea of the problem and who has it, and we work out the rest with you. You decide what the product does, and we handle the engineering.
Real usage shows where the product needs work, so we stabilise it and document how it’s built and run. After that you can hand it to your own team or keep improving it with us under an ongoing engagement.
Perinthalmanna, in Kerala, India. We work with founders and businesses around the world, and we’ve written about how we run projects across a time difference.